Meta Launches Hyperscape: Real-World Spaces, Rebuilt in VR

At this year’s Meta Connect, smart glasses may have stolen the spotlight, but Meta slipped in one of its biggest metaverse updates yet: Hyperscape.

First demoed at last year’s Connect, Hyperscape is Meta’s new technology that lets users scan real-world spaces and recreate them as immersive, photorealistic VR environments. With the rollout of Hyperscape Capture in Early Access, Quest 3 and Quest 3S owners (18+) can now scan a room in minutes, then wait a few hours for the rendering process to deliver a fully explorable digital replica.

While the feature currently doesn’t allow users to invite friends inside their captured spaces, Meta says private links for shared worlds are on the way.

And it’s not just theoretical: Meta has already showcased Hyperscape builds of Gordon Ramsay’s Los Angeles kitchen, Chance the Rapper’s House of Kicks, the UFC Apex’s Octagon in Las Vegas, and influencer Happy Kelli’s Crocs-filled room.

The tech is powered by a mix of Gaussian Splatting, cloud rendering, and streaming, enabling real-world detail to translate seamlessly into VR on Quest headsets.
The global rollout starts today, though access will expand gradually.

Hyperscape could represent a turning point for Meta’s metaverse vision: from abstract worlds to authentic, lived-in environments that blur the line between physical and digital.

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